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Things To Know Before Developing Mobile Apps
Things To Know Before Developing Mobile Apps
Do you have a great idea to develop a world class mobile app? Great, but how are you going to build it? What important factors you will consider while creating an app? These are the obvious questions you must ask yourself before making a decision to develop a smartphone app. The quality of mobile apps should not be compromised due to the increasing numbers; in fact the developers need to ensure that the mobile applications they are developing are useful, easy to use and above all desired by the users.
1. Deep Market Research
Before hitting the market and start developing an application you should conduct a proper market research. Analyzing the market thoroughly will give you insights about your competitors, their strategy, their strengths and weakness too. This information will prove to be useful as you can avoid repeating the mistakes your competitors made. Researchers often overlook customer reviews. These reviews can give you a glance of likes and dislikes of users about a particular type of app. Thus, you must ensure that you take a note of the ...
... pain areas and try to resolve it in your mobile app. This strategy can give you a chance to win over your competitor’s customers.
2. The Number of Devices to Support
Native apps, or those downloaded from app stores, are particularly popular for their added functionality.
When building your own app, you have to understand the requirements of the various platforms you will support, including iOS, Android, and Windows Phone.
Mobile devices themselves come with their own constraints. Varying in battery life, screen size, and bandwidth consumption. For example, not preparing for hundreds of devices logging into the same mobile app under a single Wi-Fi network is sure to be problematic.
3. When Will You Get Paid?
Apple sends you cash one month at a time, up to 45 days after the month has ended. So, if your app goes live in January, you can expect your first kickback sometime in early March. Oh, and Apple only pays you if your earned amount totals at least $150, so you may have to wait before getting your first payment. Keep in mind, Apple only pays you through direct deposit.
4. What Does It Cost to Make an App?
If you’re new to the app game, prepare for some sticker shock. Making an app will cost you, at the very minimum, around $10,000. This is for a super-simple program — none of that fancy enterprise or social networking jibber-jabber. Even still, any app worth its weight in code will likely cost you closer to $20,000.
Unless you have some basic design skills, you’ll need to enlist the help of both a programmer and a designer. And these guys ain’t cheap — particularly programmers who, thanks to a pronounced shortage of qualified coders, can pretty much name their prices. (A suggestion for those low on funds: Find some creative way to come up with the cash. I funded my app through Airbnb income.)
You can try to offload some of your costs by offering your guys equity; on the other hand, everybody tries to get free (or close to free) apps by offering developers equity. So unless you can really sell them on the strength of your idea (or bring something totally rad to the table, such as a celebrity), you better be prepared to pony up some cash. Of course, adding in some equity as a bonus is never a bad idea, so you’ll probably want to dish out some shares too.
This basic supply/demand dynamic also means that many developers ask for some pretty insane terms. Some demand deals that involve a huge upfront payment in exchange for a few weeks (or even just days) of work. And if a decent developer isn’t already working full time, it’s not unreasonable to assume he's at least a little commitment-averse. So, if you’re serious about making something beyond a quickie cash grab, find a developer you are sure will stay with the project for updates, and not abandon it the second it hits the store.
5. Go Deep To Understand Your Users Motivation
Your users’ motivation matters a lot than anything else. You need to understand what actually motivates them and place triggers accordingly. If you follow this method, you would have a solid foundation created for your app. If you don’t, then all your conversion and growth plans would be a vain attempt.
6. Establish Priorities
Once you are done with identifying bugs that need to be fixed, you’ll probably proceed to introduce new features and functionality within your app. This is rather a tricky process because members involved in the process have their own conflicting views. This can also consume your precious amount of time because reaching to an exact consensus becomes difficult. However, there is a method called KJ Technique that allows group members to establish design priorities. Using this technique, members can note down their ideas and also see other ideas, and select the most appropriate one.
Conclusion
And there we have it all. The above mentioned tips and tricks will help you develop a creative and groundbreaking mobile application development. Just implement them to create a mobile stir.
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