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3d Studio Max Animation Tutorial

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By Author: jamesgilee
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The 3D Studio Max is the one of the best and most popular, edge cutting and state of the art 3D graphics software for modeling,animation,lighting, simulations,motion capture etc,. Now a day there is lots of websites are providing the lots of millions of lessons, examples, guides and tutorials. There are two ways to search knowledge about 3D Max tutorial. The first search for the exact problem and the second search just step by step tutorials.They need no so professional guides with hi-end results, but tutorials with main information for beginners without complex exercises.They just want to find How to start with 3D Studio MAX.

While both types of computer animation can be accomplished by either frame by frame animation or by mathematical interpolation between key frames, the initial steps prior to animating are drastically different; the two separate processes also require different software packages. 3D animation, however, is rendered in a virtual three dimensional space,using polygons captured by various virtual cameras to film the animation.3D animation has a variety of applications,from video games to animated films; ...
... most commonly, 3D animation is used to render many of the special effects seen in live action films,removing the need for scale model sets or staged stunts.

When you first open 3D Studio Max,it can look a little daunting, with dozens of buttons and tabs,screens and panels. But do not worry; just follow along, and we will get started on figuring out just what is what. The first tab is the Objects tab. It contains buttons that let you draw or create many of the often used basic shapes among the large repertoire of set shapes that 3D Studio Max contains, without having to find them in their usual sets and subsets in the regular areas. From left to right: Box, Sphere, Cylinder,Taurus, Teapot (no, this is not a joke, it is really a teapot),Cone, Geo Sphere, Tube,Pyramid, Plane, Hydra, Ring Wave, Torus Knot, Capsule, L-Extrusion, C-Extrusion, Prism,Quad Patch,Damper Dynamics, and Spring Dynamics.

Main tools and the create panel Geometry: Represented by an image of a sphere,selecting this subset lets you draw any three dimensional geometry. The default is Standard Primitives (box, sphere, etc), but using the drop down menu you can select Extended Primitives, Compound Objects, Particle Systems, Patch Grids, NURBS Surface, and Dynamic Objects.

Shapes: Represented by a shapes icon, this subset gives access to the drawing tools for flat, 2D objects: Splines (circles, rectangles, etc.) and curves...Lights:Subset represented by a flashlight with the tools to create light sets: Target Spot, Free Spot, Target Direct, Free Direct.The drop down menu for this subset contains only Standard types.

Cameras: Represented by a graphic of a camera, this contains the camera types:Target and Free.The drop down menu for this subset contains only Standard types.The last set of tools that we will discuss as part of the standard 3D Studio Max interface is located at the bottom of the window, stretching along the width of the working area below the multiple views.These tools help control how you view your animation,your time line, and how you view your scene.

Now a day there are lots of esteemed websites are containing lots of information regarding 3D Max lessons.Not only a text type tutorial,are video tutorials also available in the internet to learn 3D Max.

John Chabriya writes on behalf of 3d paradise website. 3D Studio Max often referred to as 3D max model is a modeling and animation software used in designing the objects for more details please visit our website:http://www.3d-paradise.com/

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