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The Beast Seven Years Age Still Stands Highest Great Morris

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By Author: chenguamg
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Seven years ago, this time of blizzard launched the world of warcraft, and so far. It is still the most successful, the most influential game network game. From the end of 2004 to now past seven years, at present the world of warcraft in global still has 10.3 million users. No matter how to change the game industry, the world of warcraft still stands at a peak.

In order to celebrate the world of warcraft seven years-old birthday, we go back to the development course of the important under it, and some of our most memorable moments.

August 29, 2001, blizzard game media and Fans stand to send an EE- notice will be on Sunday (September 2) held in London on the opening day of the ECTS announced a new game. Then, blizzard released a web site called "imagination" in the new game trailers' page. A similar shot of the planet space scene appeared before people-" behind each legend has a fantasy magnificent adventure ".

Blizzard in 2001 London computer trade show in formal promulgated the "world of warcraft," was a man named "David cole" analysts just said he "are looking forward to the world of warcraft, he believes ...
... that" the game after listed can't use. How long will reach 300000-400000 user ", at the same time he also raises a question-this game can be hot long?

By the time he answered a blizzard of doubt.

November 23, 2004-the world of warcraft launch in North America, the warcraft "zero at the tenth anniversary.

December 2, 2004-the world of warcraft becomes American history "fast" sell most of the PC games. It started. The world of warcraft in one-day sales of 240000, created at a time when the us PC game sales speed records.

On December 13, 2004-blizzard to start with the world of warcraft studio competition. Shortly after the operation studio breeding, violation of the world of warcraft terms of service and a threat to the interests of the players. Blizzard taken delete character, stop the strict penalties account for closure. However, blizzard and fight to the studio have only just begun...

February 11, 2005-the world of warcraft launched in Europe.

March 14, 2005-blizzard blow for more than 1000 gold studio.

March 17, 2005-the "world of warcraft" global reach 1.5 million users, and break the network game online at the same time record-more than 500000 players to simultaneously game. The world of warcraft user distribution in North America, Europe, South Korea and so on.

On June 7, 2005-the world of warcraft in China's official operation.

On June 14, 2005-the world of warcraft breakthrough 2 million users.

On June 29, 2005-blizzard announced the first blizzard carnival on October in California's orange county was held.

July 21, 2005-the world of warcraft in China accumulated more than 1.5 million subscribers, promote the global consumption amount more than 3.5 million.

August 1, 2005-north American merged to blizzard south. As the "world of warcraft" leap up is red, blizzard decided to north and south branch of the merger to southern California headquarters. North American diablo team and the south of blizzardblizzard' "starcraft and warcraft team gathered in the same environment.

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